Team Size: 5 Members
Role: Game Designer, Co-Producer, Artist
Engine: Unity
Platform: VR Duration: 1 Month

Project Description

Kinectic was part of an ETC project called Jam Session, focused on exploring rhythm games.

In this game, players must push ball-shaped cues that appear in front of them with a corresponding hand, tracing a line through spherical targets with their movements. The cues appear and disappear with the music. When players are in the flow of the game, it should look like they’re dancing.


Game Designer



Project Video

Prompt: How can we innovate on full-body motion experiences in VR?

Prototype Goals

Design Thoughts

Lessons Learned