Jelly Tracks

Team Size: 5 Members
Role: Game Designer, Co-Producer, Artist
Engine: Unity
Platform: PC Duration: 1 Month

Project Description

Jelly Tracks was part of an ETC project called Jam Session, focused on exploring rhythm games.

Jelly Tracks is a co-op rhythm puzzle game where two players work together to clear a board of enemies. Each enemy is associated with a beat within the “square per beat” track, as well as a color. Guests must communicate with each other to time their actions to ultimately eliminate all of the colored obstacles.


Game Designer



Project Video

Prompt: How can we create a rhythm puzzle game?

Prototype Goals

Design Thoughts

Lessons Learned