Grapplespat


Platform:

HTC Vive (Virtual Reality)

My Role:

Game Designer, Artist, Programmer

Teammates:

Solo Project

Description:

Grapplespat started out as an expansive, world-changing multiplayer VR dungeon crawler.  It was also the first video game I was going to make.  Since then, I've learned to bring the scale back a bit, but I'm still using the project as a chance to test out different mechanics for VR!

At the moment, I'm trying out some different movement mechanics involving grappling hook-esque interactions.  I've also prototyped a few combat mechanics.  I'll continue to update this as I add more!



First Day on the Job


Welcome to your new job at AstroCo, the galaxy's premiere asteroid-mining company. You have access to all of the tools you need to break apart asteroids (and hopefully stop anything else that may come after you!).

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The Alien Emerges!


What seems like a normal day on the job is interrupted when an alien emerges from what looked like a normal asteroid. Soon after, the facility's power goes out. When it's restored, the alien has escaped and infiltrated the entire facility.

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Charging the Teleporter


Your coworker needs to escape from the alien, but it look's like the facility's teleporter is out of power. Luckily, it can be charged by holding a button. Unluckily, the alien won't make it easy for you to do that.

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On the Offensive


In order for the teleporter to work, your coworker must remain still. That's not easy with the alien coming after him, but you can use the facility's laser to stop it from reaching him.

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Almost Charged


The green canisters fill as you charge the teleporter. Once they're all filled, the teleporter should be able to get your co-worker out of danger.

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Close Encounters


Not content with going just after your co-worker, the alien eventually makes a move for you! Make sure to hit the tentacles out of the way so that you can keep working!

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